FLATRAID box, front
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Official FLATBOY

FLATRAID

The machines took Europe. One pilot is taking it back.

Joystick in both hands, a carrier somewhere behind you, factories building boats faster than you could bomb them: Raid on Bungeling Bay. FLATRAID takes off from there: one helicopter over real places, from the Caribbean to Moscow, seen from straight above. Bring twelve prisoners home in one trip, put her down on the deck trailing smoke, and hear the whole room breathe out.

1 playerActionCampaignReal places
Pre-order FlatboyOne pilot at the stick, and whoever is leaning over the end of the table shouting “missile, left!”
The walnut FLATBOY table from above

In low. Bombs away. Home.

A run in on a factory, a camp's yard, the prisoners carried home to the deck. The places under the rotor are real.

Bombthe factory before its gunboats sail
Landinside the wire, and they run to you
Shakethe missile: turn, reverse, circle

Real gameplay, straight off the table's screen.

One carrier. One helicopter. Take Europe back.

It starts on islands: the Virgin Islands, then Stavanger, then Svalbard, where the enemy has built factories, shipyards and mines and holds our people in camps. Then the war comes to Europe. Its edge is KOSHCHEI, a military AI named after the Deathless of the old tale, whose death is hidden in a needle, in an egg, in a duck. Like him it has no single heart: it runs on captured data centres fed by captured power plants, and it wants Europe's gas burning before the winter.

You fly from the carrier, the camera always on you. Bomb the factories before their gunboats reach home; the longer they stand, the more come. Shoot the guard towers, set down inside the wire, fly the prisoners out. Then each mission turns: guard Melkøya from cruise missiles coming in low off the sea, walk three tankers out of Mongstad, stop KOSHCHEI's upload in Iceland while the peninsula erupts, cut Olkiluoto's power without touching a reactor, put commandos on the Normandy beaches, and at last go in low up the river to the Kremlin.

FLATRAID, straight off the screen

Three ways in.

The long one

The campaign

Nine missions in a row, from the Virgin Islands to the Kremlin. Every mission you win adds to the run's score; lose one and the run ends there. A run good enough for the table gets three initials, and the best are on the title screen for everyone to see.

Tonight

Start anywhere

Push the stick left or right on the title to pick any of the nine. Its world loads right behind the title.

Hands off

The reel

Leave the stick alone and the game shows itself off, place after place. Press the first button and you fly the one on screen.

9missions in real places
12prisoners aboard at once
10bombs a sortie
6flare salvos
3helicopters a mission