The making of
How we build the games.
Every game on the table starts with something we couldn't stop thinking about. Here we go through how the table and each game were made: the research, the details nobody asked for, and the nights we got it wrong first.
Build log · Part 5
Milling, and a crazy week
Late October 2026. New walnut tops in the garage, a top that went to hell, and a Facebook post that took off.
Bjørn Ivar · 30 October 2026
Build log · Part 4
The games
October 2026. A capsule puzzle, a sneaking game, a tank game with my son, and kids who won’t leave the table.
Bjørn Ivar · 30 October 2026
Build log · Part 3
Every part built and tested
September 2026. The design is done, and the table is built like a piece of furniture.
Bjørn Ivar · 30 October 2026
Build log · Part 2
The first table
June 2026. A screen set into walnut, four buttons a side, and a lot of changes after.
Bjørn Ivar · 30 October 2026
Build log · Part 1
How it started
A Dig Dug table in 1985, a Facebook post in April, and the first football match.
Bjørn Ivar · 30 October 2026
FLATFRONT
Hiding is the game: the making of FLATFRONT
Two days from the first idea to fifteen nights on the table. How a man who presses his back to the wall, a dog rebuilt in an afternoon and the real winter of 1943 became FLATFRONT.
An interview with Bjørn Ivar Knudsen · 26 October 2026